Hello!
I'm Riccardo Bonfanti
Computer Science and Engineering Master's Student

I am pursuing a double Master's degree in Computer Science and Engineering at University of Illinois at Chicago and Politecnico di Milano.

I'm passionate about Computer Graphics research, exploring everything from rendering algorithms to real-time graphics systems. I am currently focusing on 3D gaussian splatting for CAVE systems on Unity.

My interests also span software engineering and game development, where I enjoy creating interactive experiences.

Additionally, I've worked on parallel computing, particularly GPU (and some FPGA) programming and hardware optimization.

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